Physically Based Rendering, fourth edition - Matt Pharr, Wenzel Jakob
MIT Press Ltd

Physically Based Rendering, fourth edition - Matt Pharr, Wenzel Jakob

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A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing.Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism... Zobrazit více

Kód EAN9780262048026
DostupnostSkladem